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Exit intent, before VSL viewers bounce

Catch the viewer on their way out, at the back button, the close button or a tab switch, and show one designed message.

Free plan, 3,000 plays a monthNo card required
Triggers
Close, back, tab switch
Timer-based
No
Message
One designed overlay
Cooldown
Shown once
Measured
Shown and clicked
How it works

Real exit signals, one polite message

Not a timer, and never a nag.

It watches for leaving behaviour

Pointer heading for the close button, the back button, or a tab switch. Real exit signals, not a timer.

One designed overlay

You design the message once, on a canvas, and the player shows it at the moment they leave.

A cooldown keeps it polite

Shown once, then it stands down. The viewer is never nagged into resenting the offer.

Why it matters

The cheapest sale is the one about to leave

That viewer already paid for your attention with theirs. Every recovery shows up in the numbers.

FAQ

Questions about Exit Intent

What triggers the exit message?

Real leaving behaviour: the pointer heading for the close button, the back button, or a tab switch. It is not a timer.

How do I design the message?

Once, on a canvas, like every other player state. The player shows it at the moment the viewer leaves.

Will viewers see it repeatedly?

No. It is shown once, then a cooldown stands it down.

Can I measure it?

Yes. Shown and clicked land in analytics like every other event.

Catch the viewer on the way out

Free plan, 3,000 plays a month. No card required.